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	<title>University of Michigan 3D Lab</title>
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	<link>http://um3d.dc.umich.edu</link>
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		<title>Using Motion Capture To Test Robot Movement</title>
		<link>http://um3d.dc.umich.edu/2013/05/using-motion-capture-to-test-robot-movement/</link>
		<comments>http://um3d.dc.umich.edu/2013/05/using-motion-capture-to-test-robot-movement/#comments</comments>
		<pubDate>Wed, 08 May 2013 20:07:19 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[Motion Capture]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[senior design]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4647</guid>
		<description><![CDATA[At the end of every year, seniors in the College of Engineering are working hard to finish their capstone design projects. These projects are guided by a professor but built entirely by students. Keteki Saoji, a mechanical engineer focusing on manufacturing, took inspiration from Professor Revzen who studies legged locomotion in both insects and robots. ...]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D Scanning And Rapid Prototyping Help Designers Tread New Ground In Detroit</title>
		<link>http://um3d.dc.umich.edu/2013/05/3d-scanning-and-rapid-prototyping-help-designers-tread-new-ground-in-detroit/</link>
		<comments>http://um3d.dc.umich.edu/2013/05/3d-scanning-and-rapid-prototyping-help-designers-tread-new-ground-in-detroit/#comments</comments>
		<pubDate>Wed, 08 May 2013 20:04:36 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[footwear]]></category>
		<category><![CDATA[iterative design]]></category>
		<category><![CDATA[mold]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4653</guid>
		<description><![CDATA[This Detroit-centric shoe was on display this past weekend at Work • Detroit, a space for sharing the creative work of University of Michigan student, faculty, alumni, as well as prominent creative minds of our time. The idea began in 2011 in an Integrated Product Development (IPD) class at the University of Michigan, and through many ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/05/3d-scanning-and-rapid-prototyping-help-designers-tread-new-ground-in-detroit/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dialogue of the Senses: Different Eyes</title>
		<link>http://um3d.dc.umich.edu/2013/05/dialogue-of-the-senses-different-eyes/</link>
		<comments>http://um3d.dc.umich.edu/2013/05/dialogue-of-the-senses-different-eyes/#comments</comments>
		<pubDate>Thu, 02 May 2013 20:00:10 +0000</pubDate>
		<dc:creator>twhall</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Area]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[auralization]]></category>
		<category><![CDATA[exhibit]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[performing arts technology]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4690</guid>
		<description><![CDATA[“Dialogue of the Senses” was the theme for an exhibit of student work from the Department of Performing Arts Technology, School of Music, Theater &#38; Dance (May 2013). Alex Surdu titled his piece, “Different Eyes / I’m Standing in a Vroom.” He designed it for exhibition in the MIDEN, for aural as well as visual ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/05/dialogue-of-the-senses-different-eyes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Concentrate Media: On the Cutting Edge of 3D</title>
		<link>http://um3d.dc.umich.edu/2013/04/concentrate-media-on-the-cutting-edge-of-3d/</link>
		<comments>http://um3d.dc.umich.edu/2013/04/concentrate-media-on-the-cutting-edge-of-3d/#comments</comments>
		<pubDate>Thu, 25 Apr 2013 03:17:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Outreach]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[concentrate]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4640</guid>
		<description><![CDATA[Patrick Dunn, Concetrate Media: &#8220;Because there are different paths one can take, it helps to go to one location where there are multiple individuals who are well-versed in those different paths,&#8221; Maslowski says. &#8220;It really helps people to find their direction.&#8221; The accessibility of U-M&#8217;s facility makes it a particularly rare gem. The lab provides ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/04/concentrate-media-on-the-cutting-edge-of-3d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Access, Low Cost 3D Printers&#8230;Learn by Making</title>
		<link>http://um3d.dc.umich.edu/2013/04/open-access-low-cost-3d-printer-cube-available-for-use/</link>
		<comments>http://um3d.dc.umich.edu/2013/04/open-access-low-cost-3d-printer-cube-available-for-use/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 18:34:04 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4565</guid>
		<description><![CDATA[The University of Michigan strives to lead its students in both the understanding and creation of knowledge. Applying concepts to real-world scenarios and improving upon them often requires the “making” of objects for the purpose of prototyping function, improving communication of complex concepts, or serving as the end product. Anyone within the University community, regardless of ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/04/open-access-low-cost-3d-printer-cube-available-for-use/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>StateTech Magazine Cites 3D Lab for NUI</title>
		<link>http://um3d.dc.umich.edu/2013/04/statetech-magazine-cites-3d-lab-for-nui/</link>
		<comments>http://um3d.dc.umich.edu/2013/04/statetech-magazine-cites-3d-lab-for-nui/#comments</comments>
		<pubDate>Sat, 20 Apr 2013 00:05:25 +0000</pubDate>
		<dc:creator>twhall</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Area]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Motion Capture]]></category>
		<category><![CDATA[Natural User Interface]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[magazine]]></category>
		<category><![CDATA[natural user interface]]></category>
		<category><![CDATA[NUI]]></category>
		<category><![CDATA[StateTech]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4596</guid>
		<description><![CDATA[A journalist for StateTech Magazine interviewed Ted Hall (Advanced Visualization Specialist) and Rachael Miller (undergraduate student in Computer Science) regarding the 3D Lab’s work with natural user interfaces (NUIs) and their possible applications for state and local government.  An article derived from the interview appears in the Spring 2013 issue (page 16) and is also ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/04/statetech-magazine-cites-3d-lab-for-nui/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Virtual Reality 3-D Brain Helps Scientists Understand Migraine Pain (video)</title>
		<link>http://um3d.dc.umich.edu/2013/04/virtual-reality-3-d-brain-helps-scientists-understand-migraine-pain-video/</link>
		<comments>http://um3d.dc.umich.edu/2013/04/virtual-reality-3-d-brain-helps-scientists-understand-migraine-pain-video/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 14:57:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[medical]]></category>
		<category><![CDATA[stereoscopic]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4571</guid>
		<description><![CDATA[Dr. Alexandre DaSilva discusses his research with respect to opioid activation during a migrain attack which features the MIDEN. From U-M News: ANN ARBOR—Wielding a joystick and wearing special glasses, pain researcher Alexandre DaSilva rotates and slices apart a large, colorful, 3-D brain floating in space before him.  Despite the white lab coat, it appears DaSilva&#8217;s ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/04/virtual-reality-3-d-brain-helps-scientists-understand-migraine-pain-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Society of Women Engineers Hosts G.R.E.A.T. Day for Girls</title>
		<link>http://um3d.dc.umich.edu/2013/04/society-of-women-engineers-hosts-g-r-e-a-t-day-for-girls/</link>
		<comments>http://um3d.dc.umich.edu/2013/04/society-of-women-engineers-hosts-g-r-e-a-t-day-for-girls/#comments</comments>
		<pubDate>Sun, 14 Apr 2013 20:00:55 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[Outreach]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[SWE]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4698</guid>
		<description><![CDATA[Rachel Miller, computer consultant and resident Xbox Kinect expert, organized a session on computer science for the Girl Research Engineering and Technology (G.R.E.A.T.) day on April 13. Sponsored by the Society of Women Engineers at the University of Michigan, the girls spent a day learning about engineering and technology at the University of Michigan, and touring the ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/04/society-of-women-engineers-hosts-g-r-e-a-t-day-for-girls/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Medical Simulation Devices Hone Skills Without Risk of Death</title>
		<link>http://um3d.dc.umich.edu/2013/02/medical-simulation-devices-hone-skills-without-risk-of-death/</link>
		<comments>http://um3d.dc.umich.edu/2013/02/medical-simulation-devices-hone-skills-without-risk-of-death/#comments</comments>
		<pubDate>Mon, 25 Feb 2013 17:06:07 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[casting]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[medical]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[surgery]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4326</guid>
		<description><![CDATA[Jorge Sanz-Guerrero Cosulich is a visiting researcher involved in the creation and manufacturing of medical simulation devices. These devices allow medical students to learn difficult procedures, and sharpen and maintain existing skills, without using expensive cadavers or worse, a real patient. Cosulich has developed simulations for procedures in radiology, neurosurgery, urology, and cardiology using technology ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/02/medical-simulation-devices-hone-skills-without-risk-of-death/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rapid Prototyping Helps Track Pain in Comfort</title>
		<link>http://um3d.dc.umich.edu/2013/02/rapid-prototyping-helps-track-pain-in-comfort/</link>
		<comments>http://um3d.dc.umich.edu/2013/02/rapid-prototyping-helps-track-pain-in-comfort/#comments</comments>
		<pubDate>Fri, 15 Feb 2013 15:49:05 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[iterative design]]></category>
		<category><![CDATA[medical]]></category>
		<category><![CDATA[pain]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4266</guid>
		<description><![CDATA[Pain affects everyone, and is one of the main reasons patients seek medical attention—but the study of pain is significantly restricted by methods of measurement which are rudimentary (how much does it hurt?) and unreliable because it has no accurate, consistent method or baseline off which to measure another person’s perceived pain. Enter Dr. Steven ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/02/rapid-prototyping-helps-track-pain-in-comfort/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Article: Measurable Domain for Colour Differences within a Virtual Environment</title>
		<link>http://um3d.dc.umich.edu/2013/02/measurable-domain-for-colour-differences-within-a-virtual-environment/</link>
		<comments>http://um3d.dc.umich.edu/2013/02/measurable-domain-for-colour-differences-within-a-virtual-environment/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 21:56:17 +0000</pubDate>
		<dc:creator>twhall</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Area]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4116</guid>
		<description><![CDATA[Moji Navvab has published another article regarding his lighting analysis of virtual reality: “Область Поддающихся Измерению Цветовых Различий в Виртуальной Среде” (“Measurable Domain for Colour Differences within a Virtual Environment”), in, Светотехника (Light &#38; Engineering). The article, in English and Russian, can be downloaded from here and is also embedded below:]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/02/measurable-domain-for-colour-differences-within-a-virtual-environment/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PainTrek Released on iTunes!</title>
		<link>http://um3d.dc.umich.edu/2013/02/paintrek-released-on-itunes/</link>
		<comments>http://um3d.dc.umich.edu/2013/02/paintrek-released-on-itunes/#comments</comments>
		<pubDate>Tue, 05 Feb 2013 18:10:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[medicine]]></category>
		<category><![CDATA[pain]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=4080</guid>
		<description><![CDATA[&#160; Ever have a headache or facial pain that seemingly comes and goes without warning? Ever been diagnosed with migraines, TMD or facial neuralgias but feel that your ability to explain your pain is limited? PainTrek is a novel app that was developed to make it easier to track, analyze, and talk about pain. Using ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/02/paintrek-released-on-itunes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AnnArbor.com &#8211; Kinesiology to Gangnam Style. Mocap at the UM3D Lab</title>
		<link>http://um3d.dc.umich.edu/2013/01/annarbor-com-kinesiology-to-gangnam-style-mocap-at-the-um3d-lab/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/annarbor-com-kinesiology-to-gangnam-style-mocap-at-the-um3d-lab/#comments</comments>
		<pubDate>Sun, 27 Jan 2013 15:47:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Motion Capture]]></category>
		<category><![CDATA[Outreach]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3797</guid>
		<description><![CDATA[Ben Freed and Kellie Woodhouse from AnnArbor.com spent some time recently with the 3D Lab to get motion captured and learn a little more about that area of service. While his visit and conversations were mostly on capturing people, the motion capture system is capable of capturing non-humanoid forms as well such as robots, helicopters, and props. From AnnArbor.com: ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/annarbor-com-kinesiology-to-gangnam-style-mocap-at-the-um3d-lab/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UM3D Lab Takes 1st and 2nd Place in Mobile Apps Challenge</title>
		<link>http://um3d.dc.umich.edu/2013/01/um3d-lab-takes-1st-and-2nd-place-in-mobile-apps-challenge/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/um3d-lab-takes-1st-and-2nd-place-in-mobile-apps-challenge/#comments</comments>
		<pubDate>Sun, 27 Jan 2013 15:12:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Outreach]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3790</guid>
		<description><![CDATA[&#160; In December of 2012, The University of Michigan held a mobile app competition to showcase new apps developed within the university and encourage the developer community to create innovative mobile designs. U-M students, faculty, and staff submitted a variety of apps from many different disciplines and genres. The event was sponsored and judged by ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/um3d-lab-takes-1st-and-2nd-place-in-mobile-apps-challenge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D Scanning and Printing Brings Mastodons into 21st Century</title>
		<link>http://um3d.dc.umich.edu/2013/01/3d-scanning-and-printing-brings-mastodons-into-21st-century/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/3d-scanning-and-printing-brings-mastodons-into-21st-century/#comments</comments>
		<pubDate>Wed, 23 Jan 2013 20:23:50 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[casting]]></category>
		<category><![CDATA[exhibit]]></category>
		<category><![CDATA[museum]]></category>
		<category><![CDATA[preservation]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[virtual presence]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3440</guid>
		<description><![CDATA[In 1998, Dan Buesching found part of a mastodon skull that had been buried for nearly 12,000 years. In conjunction with Tech Transfer, the Buesching family has agreed to let the University of Michigan create accurate plaster casts of the excavated mastodon for research and educational purposes. Preserving information about mastodons in both physical and ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/3d-scanning-and-printing-brings-mastodons-into-21st-century/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Customized Fascia Design with 3D Scanning and Prototyping</title>
		<link>http://um3d.dc.umich.edu/2013/01/customized-fascia-design-with-3d-scanning-and-prototyping/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/customized-fascia-design-with-3d-scanning-and-prototyping/#comments</comments>
		<pubDate>Sat, 19 Jan 2013 23:36:20 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[automotive design]]></category>
		<category><![CDATA[customized]]></category>
		<category><![CDATA[mechanical engineering]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3480</guid>
		<description><![CDATA[A car’s fascia, or instrumental dashboard containing speedometers, odometers, and the like, is often a signature design element of a car. Traditionally, fascias are modeled first with clay (industrial plasticine) and then with computer-aided industrial design applications. The controls behind the fascia are usually separate, analogue controls and gauges. While an intern at Bosch, Mechanical ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/customized-fascia-design-with-3d-scanning-and-prototyping/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Multi-Sensing the Universe (Video)</title>
		<link>http://um3d.dc.umich.edu/2013/01/miden-multi-sensing-the-universe-video/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/miden-multi-sensing-the-universe-video/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 20:43:38 +0000</pubDate>
		<dc:creator>twhall</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Area]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[universe]]></category>
		<category><![CDATA[vr]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3559</guid>
		<description><![CDATA[Robert discusses his work in data sonification in this video, which features the MIDEN and the Toroidal Universe project from 1:07 to 1:52. Robert Alexander, a Ph.D. student in Design Science, uses the sun to make music. In the winter 2012 semester, he teamed with Danielle Battaglia, a senior in Art &#38; Design, to compose and integrate audio effects into her ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/miden-multi-sensing-the-universe-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Colorful Models of Viruses Spread Interest and Information</title>
		<link>http://um3d.dc.umich.edu/2013/01/colorful-models-of-viruses-spread-interest-and-information/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/colorful-models-of-viruses-spread-interest-and-information/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 17:00:12 +0000</pubDate>
		<dc:creator>Noniko Hsu</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[artwork]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3414</guid>
		<description><![CDATA[Stefan Taube, while a PhD candidate at the University of Michigan, created these models as a learning tool for his classroom, in order to show his students how viruses connect. Through x-ray crystallography, which uses x-rays to determine the precise atomic and molecular structure of crystal-forming materials (including various organic, inorganic, and biological materials), Taube determined the structure of these viruses. Then, ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/colorful-models-of-viruses-spread-interest-and-information/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xbox Kinect used to scan surfaces in wind tunnel</title>
		<link>http://um3d.dc.umich.edu/2013/01/xbox-kinect-used-to-scan-surfaces-in-wind-tunnel/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/xbox-kinect-used-to-scan-surfaces-in-wind-tunnel/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 13:30:24 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[aerospace]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[kinect]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3390</guid>
		<description><![CDATA[&#160; At­­ the Gorguze Family Laboratory here on North Campus, Alexander Pankonien scanned a test wing in the 5 by 7 foot wind tunnel. Aerospace engineers will test their prototypes or parts in the wind tunnels to see how they will fare, scanning the objects to measure how it was affected and determine whether it will ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/xbox-kinect-used-to-scan-surfaces-in-wind-tunnel/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>UMTRI uses 3D Printing in Safety Pilot system designs</title>
		<link>http://um3d.dc.umich.edu/2013/01/umtri-uses-3d-printing-in-safety-pilot-system-designs/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/umtri-uses-3d-printing-in-safety-pilot-system-designs/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 13:27:29 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[iterative design]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3387</guid>
		<description><![CDATA[The University of Michigan Transportation Research Institute (UMTRI) has produced a project that has Ann Arbor talking—even its cars and traffic lights. With funding from the U.S. Department of Transportation, UMRTI has designed a test drive scenario, installing 3,000 cars with a variety of devices: the Vehicle Awareness Device (VAD) transmits the vehicle’s speed and ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/umtri-uses-3d-printing-in-safety-pilot-system-designs/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>AnnArbor.com &#8211; St. Paul&#8217;s Ancient Letters Available for Perusal</title>
		<link>http://um3d.dc.umich.edu/2013/01/annarbor-com-st-pauls-ancient-letters-available-for-perusal/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/annarbor-com-st-pauls-ancient-letters-available-for-perusal/#comments</comments>
		<pubDate>Sun, 06 Jan 2013 22:32:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Outreach]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3376</guid>
		<description><![CDATA[&#160; From AnnArbor.com: You can now hold one of University of Michigan&#8216;s most valuable possessions in your hands. Well, sort of. Thirty of the rarest, earliest leaves of the Epistles of St. Paul, dating from 180 to 220 AD, have been digitized and turned into an interactive app usable on iPhones and iPads. &#8220;What&#8217;s especially important is ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/annarbor-com-st-pauls-ancient-letters-available-for-perusal/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Record Update &#8211; App Boosts Accessibility of U-M Library’s Epistles of St. Paul Papyrus</title>
		<link>http://um3d.dc.umich.edu/2013/01/record-update-app-boosts-accessibility-of-u-m-librarys-epistles-of-st-paul-papyrus/</link>
		<comments>http://um3d.dc.umich.edu/2013/01/record-update-app-boosts-accessibility-of-u-m-librarys-epistles-of-st-paul-papyrus/#comments</comments>
		<pubDate>Fri, 04 Jan 2013 18:02:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[bible]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[digital preservation]]></category>
		<category><![CDATA[greek]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[papyrus]]></category>
		<category><![CDATA[pictureit]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3364</guid>
		<description><![CDATA[From the Record Update: The U-M Library’s most famous papyrus, known to scholars as Papyrus 46 or P46, now is widely available in the form of an app for iPhone and iPad. Users of “PictureIt: EP” can flip through high-resolution images of the third-century codex — the oldest known copy of the Letters of St. ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2013/01/record-update-app-boosts-accessibility-of-u-m-librarys-epistles-of-st-paul-papyrus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Michigan Public Radio Talks About 3D Printing</title>
		<link>http://um3d.dc.umich.edu/2012/12/michigan-public-radio-talks-about-3d-printing/</link>
		<comments>http://um3d.dc.umich.edu/2012/12/michigan-public-radio-talks-about-3d-printing/#comments</comments>
		<pubDate>Thu, 27 Dec 2012 22:20:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3360</guid>
		<description><![CDATA[Elaine Ezekiel, of Michigan Radio, interviewed Shawn O&#8217;Grady about the state of 3D Printing and what opportunities it brings.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/12/michigan-public-radio-talks-about-3d-printing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PictureIt: Epistles of Paul Released on iTunes</title>
		<link>http://um3d.dc.umich.edu/2012/12/pictureit-epistles-of-paul-released-on-itunes/</link>
		<comments>http://um3d.dc.umich.edu/2012/12/pictureit-epistles-of-paul-released-on-itunes/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 19:53:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[artifact]]></category>
		<category><![CDATA[bible]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[digital preservation]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[papyrus]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3077</guid>
		<description><![CDATA[Welcome to the world of second century C.E. Egypt. This app will allow you to leaf through pages of the world&#8217;s oldest existing manuscript of the letters of St. Paul (P.Mich.inv.6238, also known in NT scholarship as P46). Thirty leaves of this manuscript, written in about 200 C.E., were found in Egypt and purchased by ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/12/pictureit-epistles-of-paul-released-on-itunes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Exhibit &#8211; THR_33: Engineered to Endear by John Marshall</title>
		<link>http://um3d.dc.umich.edu/2012/12/exhibit-thr_33-engineered-to-endear-by-john-marshall/</link>
		<comments>http://um3d.dc.umich.edu/2012/12/exhibit-thr_33-engineered-to-endear-by-john-marshall/#comments</comments>
		<pubDate>Wed, 05 Dec 2012 15:29:30 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[exhibit]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[gallery]]></category>
		<category><![CDATA[museum]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2715</guid>
		<description><![CDATA[John Marshall, former baby-product developer and assistant professor at the School of Art &#38; Design, is no stranger to rapid prototyping technology. His projects consistently use precisely printed or cut parts as both an artistic medium and means to engineering his aesthetic and technical designs. Marshall was asked to create art for “Trouble in Paradise/Medi(t)ation ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/12/exhibit-thr_33-engineered-to-endear-by-john-marshall/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Webinar: 3D Printing in Libraries</title>
		<link>http://um3d.dc.umich.edu/2012/11/webinar-3d-printing-in-libraries/</link>
		<comments>http://um3d.dc.umich.edu/2012/11/webinar-3d-printing-in-libraries/#comments</comments>
		<pubDate>Thu, 29 Nov 2012 01:35:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[webinar]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2628</guid>
		<description><![CDATA[Are you interested in 3D scanning and printing? Do you want to learn more about these rapidly-developing technologies and how you can get involved? This webinar will introduce the exciting ways in which 3D scanning and printing are currently being used, and will give you tips and suggestions for how to get your own operation ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/11/webinar-3d-printing-in-libraries/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Beautiful 3D Printed Moveable Solar Umbrella</title>
		<link>http://um3d.dc.umich.edu/2012/11/beautiful-3d-printed-moveable-solar-umbrella/</link>
		<comments>http://um3d.dc.umich.edu/2012/11/beautiful-3d-printed-moveable-solar-umbrella/#comments</comments>
		<pubDate>Tue, 20 Nov 2012 22:53:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[iterative design]]></category>
		<category><![CDATA[solar]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2030</guid>
		<description><![CDATA[Prototype of a photovoltaic (PV) tracking system explores the automation of system components, designed to create higher inter-reflection, producing higher PV output. The hinges and ball joints were fabricated pre-assembled, reducing the total number of parts printed. This physical representation of the model allowed easy demonstration of the conceptual model. Part was printed is ABS plastic using the ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/11/beautiful-3d-printed-moveable-solar-umbrella/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Creating a Custom iPhone Case with Rapid Prototyping</title>
		<link>http://um3d.dc.umich.edu/2012/11/iphone-case/</link>
		<comments>http://um3d.dc.umich.edu/2012/11/iphone-case/#comments</comments>
		<pubDate>Sat, 17 Nov 2012 18:26:14 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[case]]></category>
		<category><![CDATA[invention]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iterative design]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2128</guid>
		<description><![CDATA[Paul Schrems and Nick Turnbull began their collaboration as Turtle Cell (“Untangling your life since 2012”) based on Paul’s idea to create an iPhone case with a retractable mechanism for headphone cords. In November 2011, the pair won the 1000 Picthes Innovations prize at the University, and with the $1000 in prize money began creating prototypes ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/11/iphone-case/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mouth Sticks to Full Control: Accessibility Concerns for Mobile Development</title>
		<link>http://um3d.dc.umich.edu/2012/11/mouth-sticks-to-full-control-accessibility-concerns-for-mobile-development/</link>
		<comments>http://um3d.dc.umich.edu/2012/11/mouth-sticks-to-full-control-accessibility-concerns-for-mobile-development/#comments</comments>
		<pubDate>Tue, 13 Nov 2012 16:06:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Natural User Interface]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[serious games]]></category>
		<category><![CDATA[talk]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2132</guid>
		<description><![CDATA[Eric Maslowski recently gave a presentation on accessibility concerns for mobile application development.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/11/mouth-sticks-to-full-control-accessibility-concerns-for-mobile-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>U-M News Writes About PainTrek and Treating Pain</title>
		<link>http://um3d.dc.umich.edu/2012/11/u-m-news-writes-about-paintrek-and-treating-pain/</link>
		<comments>http://um3d.dc.umich.edu/2012/11/u-m-news-writes-about-paintrek-and-treating-pain/#comments</comments>
		<pubDate>Mon, 12 Nov 2012 17:36:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Natural User Interface]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[migraine]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[pain]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2122</guid>
		<description><![CDATA[University of Michigan News Services recently wrote an article on the release of PainTrek and it&#8217;s use for the treating pain in patients. PainTrek is an innovative computer/mobile application that measures pain area and progression in a particular subject or group of patients using a unique and accurate anatomical 3D system.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/11/u-m-news-writes-about-paintrek-and-treating-pain/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rapid Prototyping the Next Aerospace Technology, CADRE</title>
		<link>http://um3d.dc.umich.edu/2012/11/rapid-prototyping-the-next-aerospace-technology/</link>
		<comments>http://um3d.dc.umich.edu/2012/11/rapid-prototyping-the-next-aerospace-technology/#comments</comments>
		<pubDate>Mon, 12 Nov 2012 16:25:39 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[aerospace]]></category>
		<category><![CDATA[iterative design]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=1981</guid>
		<description><![CDATA[Weiss is currently working on three satellites: M-Cubed, GRIFEX, and CADRE. M-Cubed is being re-launched, and GRIFEX is still in the design stages, while CADRE is still being engineered. If it is successful, CADRE will have one of the most complex control systems, and be one of the first satellites made of carbon fiber. The ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/11/rapid-prototyping-the-next-aerospace-technology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AnnArbor.com on What&#8217;s Happening in the 3D Lab</title>
		<link>http://um3d.dc.umich.edu/2012/11/annarbor-com-on-whats-happening-in-the-3d-lab/</link>
		<comments>http://um3d.dc.umich.edu/2012/11/annarbor-com-on-whats-happening-in-the-3d-lab/#comments</comments>
		<pubDate>Fri, 02 Nov 2012 18:24:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[StereoWall]]></category>
		<category><![CDATA[Tiled Display]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2026</guid>
		<description><![CDATA[Ben Freed from AnnArbor.com spent some time recently with the 3D Lab to learn more about what we do and what services we offer. He wrote a great article with some beautiful photos of the Lab. Read the full story below.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/11/annarbor-com-on-whats-happening-in-the-3d-lab/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Exporting VRML (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-exporting-vrml-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-exporting-vrml-video/#comments</comments>
		<pubDate>Sat, 27 Oct 2012 02:21:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[VRML]]></category>
		<category><![CDATA[wrl]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2662</guid>
		<description><![CDATA[Some visualization tools often require specific formats for them to accept incoming data. A popular surface format is VRML. This tutorial goes through how to apply a clip plane and an isosurface around an object, but it focuses on how to export VRML files from ParaView. This process is also used to get data out ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-exporting-vrml-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Basics of Keyframe Animation (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-keyframe-animation-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-keyframe-animation-video/#comments</comments>
		<pubDate>Sat, 27 Oct 2012 02:19:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2658</guid>
		<description><![CDATA[Animating the camera and objects of a visualization offers great control over the final message you are trying to communicate. This tutorial shows how to keyframe in Paraview. Specifically, it shows how to create a camera orbit around an object and how to export the animation as a sequence of images.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-keyframe-animation-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Basics of Clipping (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-clipping-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-clipping-video/#comments</comments>
		<pubDate>Sat, 27 Oct 2012 02:06:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[clipping]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2654</guid>
		<description><![CDATA[When working with dense 3D data one often needs to hide portions of the data to get at they area of interest. This tutorial shows how to visualize an object, apply clip planes, and create an isosurface around the object in ParaView.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-clipping-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>U-M Solar Car Team Uses 3D Printing to Gain Competitive Edge</title>
		<link>http://um3d.dc.umich.edu/2012/10/u-m-solar-car-team-uses-3d-printing-to-gain-competitive-edge/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/u-m-solar-car-team-uses-3d-printing-to-gain-competitive-edge/#comments</comments>
		<pubDate>Fri, 12 Oct 2012 15:24:50 +0000</pubDate>
		<dc:creator>Josie</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[solar]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[team]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=1979</guid>
		<description><![CDATA[The solar car team was founded in 1990 by 2 students, and has since created 11 cars, won the American Solar Challenge 7 times, and placed 3rd in the World Solar Challenge 4 times. Each car takes 2 years and over $1 million to design and build. A racing team of 20 students then travels ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/u-m-solar-car-team-uses-3d-printing-to-gain-competitive-edge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Creating IsoSurfaces (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-creating-isosurfaces-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-creating-isosurfaces-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 03:00:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[meshing]]></category>
		<category><![CDATA[surfacing]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2710</guid>
		<description><![CDATA[Isosurfaces consist of wrapping a surface around a specific chunk of data. Say you have volumetric data of space weather phenomena and you want to see the shape of magnetic fields around Earth. This process can help you do that.  This tutorial shows how to create isosurfaces in ParaView. It goes through the different attributes ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-creating-isosurfaces-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Creating IsoVolumes (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-creating-isovolumes-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-creating-isovolumes-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:59:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[meshing]]></category>
		<category><![CDATA[surfacing]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2707</guid>
		<description><![CDATA[Isovolumes consist of visualizing a volume between two values. Say you have data of atmospheric pressure and you want to view the areas of high pressure. This process can help you do that. This tutorial shows how to create isovolumes in ParaView. It goes through the effects of changing the isovolume&#8217;s attributes.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-creating-isovolumes-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Creating a Stereo Image (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-creating-a-stereo-image-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-creating-a-stereo-image-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:57:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[s3d]]></category>
		<category><![CDATA[stereo pair]]></category>
		<category><![CDATA[stereoscopic]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2704</guid>
		<description><![CDATA[Visualizing data in 3D is more than a gimmick. Adding another dimension to the displaying of dense data can have a tremendous effect on the clarity of patterns within the data. This tutorial briefly shows how to visualize volumetric data, but it focuses on how to export a plot as a stereo image, a right-eye ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-creating-a-stereo-image-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Creating a Stereo Video (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-creating-a-stereo-video-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-creating-a-stereo-video-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:54:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[s3d]]></category>
		<category><![CDATA[stereo pair]]></category>
		<category><![CDATA[stereoscopic]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2701</guid>
		<description><![CDATA[Visualizing data in 3D is more than a gimmick. Adding another dimension to the displaying of dense data can have a tremendous effect on the clarity of patterns within the data. This tutorial shows how to create a series of left and right eye views in ParaView, which can then be stitched together to create ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-creating-a-stereo-video-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Creating Vector Fields (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-creating-vector-fields-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-creating-vector-fields-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:52:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2698</guid>
		<description><![CDATA[Vector Fields are a great way to see how data is changing over time. A vector (often a line or arrow) shows what direction a particular property is going and its magnitude. This tutorial shows how to plot vector fields in ParaView. It covers the different plot attributes that can be changed.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-creating-vector-fields-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Creating Vector Fields (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-creating-vector-fields-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-creating-vector-fields-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:44:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2694</guid>
		<description><![CDATA[Vector Fields are a great way to see how data is changing over time. A vector (often a line or arrow) shows what direction a particular property is going and its magnitude. This tutorial shows how to plot vector fields in VisIt. It covers the different plot attributes that can be changed.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-creating-vector-fields-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Creating IsoVolumes (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-creating-isovolumes-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-creating-isovolumes-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:42:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2691</guid>
		<description><![CDATA[Isovolumes consist of visualizing a volume between two values. Say you have data of atmospheric pressure and you want to view the areas of high pressure. This process can help you do that. This tutorial shows how to create isovolumes in VisIt. It goes through the effects of changing the isovolume&#8217;s attributes.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-creating-isovolumes-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Creating IsoSurfaces (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-creating-isosurfaces-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-creating-isosurfaces-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:41:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[meshing]]></category>
		<category><![CDATA[surfacing]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2688</guid>
		<description><![CDATA[Isosurfaces consist of wrapping a surface around a specific chunk of data. Say you have volumetric data of space weather phenomena and you want to see the shape of magnetic fields around Earth. This process can help you do that.  This tutorial shows how to create isosurfaces in VisIt. It goes through the different attributes ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-creating-isosurfaces-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Basics of Keyframing and Creating a Stereo Movie (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-basics-of-keyframing-and-creating-a-stereo-movie-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-basics-of-keyframing-and-creating-a-stereo-movie-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:39:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[s3d]]></category>
		<category><![CDATA[stereoscopic]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2685</guid>
		<description><![CDATA[Visualizing data in 3D is more than a gimmick. Adding another dimension to the displaying of dense data can have a tremendous effect on the clarity of patterns within the data. This tutorial shows how to keyframe in VisIt. Specifically, it covers how to create an orbit around the object and how to export the ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-basics-of-keyframing-and-creating-a-stereo-movie-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Creating a Stereo Image (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-creating-a-stereo-image-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-creating-a-stereo-image-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:37:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[s3d]]></category>
		<category><![CDATA[stereoscopic]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2683</guid>
		<description><![CDATA[Visualizing data in 3D is more than a gimmick. Adding another dimension to the displaying of dense data can have a tremendous effect on the clarity of patterns within the data. This tutorial briefly shows how to visualize volumetric data, but it focuses on how to export a plot as a stereo image, a right-eye ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-creating-a-stereo-image-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Basics of Clipping (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-basics-of-clipping-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-basics-of-clipping-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:35:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[clip]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[plot]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2680</guid>
		<description><![CDATA[When working with dense 3D data one often needs to hide portions of the data to get at they area of interest. This tutorial shows how to visualize volumetric data, apply clip planes with and without an interactive plane, change the lighting, and create an isosurface around the object in VisIt.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-basics-of-clipping-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Basics of Volumetric Rendering (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-basics-of-volumetric-rendering-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-basics-of-volumetric-rendering-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:34:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2677</guid>
		<description><![CDATA[Volumetric rendering is a great way to visualize 3D data or anything with layers of information. (MRI, CT, etc.) This tutorial shows how to plot volumetric data, change its attributes, colors, and opacity in VisIt.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-basics-of-volumetric-rendering-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Basics of Slicing and Planar Plots (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-basics-of-slicing-and-planar-plots-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-basics-of-slicing-and-planar-plots-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:32:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[plot]]></category>
		<category><![CDATA[slice]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2674</guid>
		<description><![CDATA[When working with dense 3D data one often needs to hide portions of the data to get at they area of interest. One way of doing that is through slice planes and planar plots. This tutorial shows how to slice a plot, change the background color, delete all annotations, and export the plot as an ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-basics-of-slicing-and-planar-plots-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VisIt] Loading and Working Protein Data Bank Files (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/visit-loading-and-working-protein-data-bank-files-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/visit-loading-and-working-protein-data-bank-files-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:30:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[VisIt]]></category>
		<category><![CDATA[data type]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[pdb]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2671</guid>
		<description><![CDATA[This tutorial shows how to plot Protein Data Bank files in VisIt. Specifically, it goes through the plot&#8217;s attributes and how they affect the plot.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/visit-loading-and-working-protein-data-bank-files-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Basics of Volumetric Rendering (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-volumetric-rendering-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-volumetric-rendering-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:04:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2651</guid>
		<description><![CDATA[Volumetric rendering is a great way to visualize 3D data or anything with layers of information. (MRI, CT, etc.) This tutorial shows how to plot volumetric data and change the colors of the plot in ParaView.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-volumetric-rendering-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[ParaView] Basics of Slicing and Planar Plots (Video)</title>
		<link>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-slicing-and-planar-plots-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-slicing-and-planar-plots-video/#comments</comments>
		<pubDate>Tue, 02 Oct 2012 02:03:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ParaView]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[plot]]></category>
		<category><![CDATA[slice]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=2648</guid>
		<description><![CDATA[When working with dense 3D data one often needs to hide portions of the data to get at they area of interest. One way of doing that is through slice planes and planar plots. This tutorial shows how to slice a plot, change the annotations and background color, and export the plot as an image ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/10/paraview-basics-of-slicing-and-planar-plots-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UROP Summer Symposium 2012 (Kinect, Virtual Reality, and iOS)</title>
		<link>http://um3d.dc.umich.edu/2012/08/urop-summer-symposium-2012-kinect-virtual-reality-and-ios/</link>
		<comments>http://um3d.dc.umich.edu/2012/08/urop-summer-symposium-2012-kinect-virtual-reality-and-ios/#comments</comments>
		<pubDate>Fri, 24 Aug 2012 00:37:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Motion Capture]]></category>
		<category><![CDATA[Natural User Interface]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1647</guid>
		<description><![CDATA[Rachael Miller &#38; Rob Soltesz presented their summer work on Kinect development, natural user interfaces, and capturing emotive qualities of users at the 2012 UROP Symposium for MSTEM. Rachael won a Blue Ribbon at the event for her poster and they are both the first (that I know of) who have successfully used multiple Kinects in an immersive virtual ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/08/urop-summer-symposium-2012-kinect-virtual-reality-and-ios/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Kinect in Virtual Reality &#8211; M.I.D.E.N. Test</title>
		<link>http://um3d.dc.umich.edu/2012/07/kinect-in-virtual-reality-m-i-d-e-n-test/</link>
		<comments>http://um3d.dc.umich.edu/2012/07/kinect-in-virtual-reality-m-i-d-e-n-test/#comments</comments>
		<pubDate>Mon, 02 Jul 2012 20:14:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Motion Capture]]></category>
		<category><![CDATA[Natural User Interface]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[markerless tracking]]></category>
		<category><![CDATA[student]]></category>
		<category><![CDATA[virtual presence]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=608</guid>
		<description><![CDATA[Using multiple Kinects to explore Natural User Interfaces and interaction inside the Virtual Reality M.I.D.E.N.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/07/kinect-in-virtual-reality-m-i-d-e-n-test/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Migraine Brain &#8211; Quick Mapping of Brain Data</title>
		<link>http://um3d.dc.umich.edu/2012/07/migraine-brain-quick-mapping-of-brain-data/</link>
		<comments>http://um3d.dc.umich.edu/2012/07/migraine-brain-quick-mapping-of-brain-data/#comments</comments>
		<pubDate>Mon, 02 Jul 2012 18:38:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[pain]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[volume]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=602</guid>
		<description><![CDATA[Through some innovative work done by Dr. Alexandre Dasilva and his team in the School of Dentistry, the UM3D Lab was presented with some exciting new data related to migraines and their effect on the brain. We had to quickly turn the data into an image suitable for a pending journal submission. While we can&#8217;t ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/07/migraine-brain-quick-mapping-of-brain-data/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Oplontis in Virtual Reality &#8211; HiRes Texture Test</title>
		<link>http://um3d.dc.umich.edu/2012/07/oplontis-in-virtual-reality-pipeline-test/</link>
		<comments>http://um3d.dc.umich.edu/2012/07/oplontis-in-virtual-reality-pipeline-test/#comments</comments>
		<pubDate>Mon, 02 Jul 2012 18:23:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[pompeii]]></category>
		<category><![CDATA[preservation]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=591</guid>
		<description><![CDATA[In preparation for a potential exhibit we took a look at developing a pipeline for bringing 3D models with very high resolution textures into the MIDEN. Our subject for this test consisted of several rooms a gorgeous 3D model of Oplontis (a town near Pompeii), which was provided by John Clarke as part of the ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/07/oplontis-in-virtual-reality-pipeline-test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Course Allows Students to Design Airplanes with Rapid Prototyping</title>
		<link>http://um3d.dc.umich.edu/2012/06/course-allows-students-to-design-airplanes-with-rapid-prototyping/</link>
		<comments>http://um3d.dc.umich.edu/2012/06/course-allows-students-to-design-airplanes-with-rapid-prototyping/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 22:39:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[aero]]></category>
		<category><![CDATA[iterative design]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=519</guid>
		<description><![CDATA[Digital fabrication allows students multiple ways to explore new designs, concepts, or presentation methods. The University of Michigan 3D Lab&#8217;s involvement with AERO 451, has resulted in multple classes that have used our various digital fabrication services to prototype their final design projects and present them to the professor and classmates in an unique way. ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/06/course-allows-students-to-design-airplanes-with-rapid-prototyping/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bronze Bo Schembechlers Gifted Using Scanning and RP</title>
		<link>http://um3d.dc.umich.edu/2012/06/bronze-bo-schembechlers-gifted-using-scanning-and-rp/</link>
		<comments>http://um3d.dc.umich.edu/2012/06/bronze-bo-schembechlers-gifted-using-scanning-and-rp/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 22:36:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[cardiovascular]]></category>
		<category><![CDATA[casting]]></category>
		<category><![CDATA[duplication]]></category>
		<category><![CDATA[football]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=514</guid>
		<description><![CDATA[Bo Schembechler is without question a legend at the University of Michigan and his fight for improved heart health was honored recently with the unveiling of a statue made in his famous pose for the University of Michigan Cardiovascular Center. A local artist was commissioned to sculpt his likeness for the bronze statue but duplicates ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/06/bronze-bo-schembechlers-gifted-using-scanning-and-rp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Generative Components and Genetic Algorithms</title>
		<link>http://um3d.dc.umich.edu/2012/06/generative-components-and-genetic-algorithms/</link>
		<comments>http://um3d.dc.umich.edu/2012/06/generative-components-and-genetic-algorithms/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 22:32:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[StereoWall]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[structure]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=508</guid>
		<description><![CDATA[Genetic algorithms aim to mimic natural selection in the design process. A set of parameters or &#8220;genes&#8221; characterize a &#8220;species&#8221; of artifact. Individuals within the species express different values for those genes. A fitness function evaluates each individual&#8217;s health. The algorithm works by assigning random gene values for several individuals, evaluating them, discarding the weakest ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/06/generative-components-and-genetic-algorithms/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PowerPoint™ 3D</title>
		<link>http://um3d.dc.umich.edu/2012/06/powerpoint-3d/</link>
		<comments>http://um3d.dc.umich.edu/2012/06/powerpoint-3d/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 22:16:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[StereoWall]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[presentation]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=476</guid>
		<description><![CDATA[Jason Liu from the Physics Department found left-right stereo images of the Sun posted on the web (photographed by NASA’s twin STEREO spacecraft). He suggested that these might look good on the UM3D Lab’s stereo-projection StereoWall. He was right! Ted Hall downloaded several left-right stereo pairs and set up a 3D PowerPoint™ file to present ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/06/powerpoint-3d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SCI-Hard Mobile Game</title>
		<link>http://um3d.dc.umich.edu/2012/06/sci-hard-mobile-game/</link>
		<comments>http://um3d.dc.umich.edu/2012/06/sci-hard-mobile-game/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 11:11:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mobile Development]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[disability]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[rehab]]></category>
		<category><![CDATA[spinal cord injury]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=406</guid>
		<description><![CDATA[Those with spinal cord injuries (SCI), often males ages 15-25, encounter a drastically different world when they are released from the hospital. With varying degrees of disability, mobility and function, the world around them becomes a collection of physical and mental challenges which is a complete departure from their previous lifestyles. Whether they are in ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/06/sci-hard-mobile-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mending a Broken Mastodon with Rapid Prototyping and 3D Scanning</title>
		<link>http://um3d.dc.umich.edu/2012/06/mending-a-broken-mastodon-with-rapid-prototyping-and-3d-scanning/</link>
		<comments>http://um3d.dc.umich.edu/2012/06/mending-a-broken-mastodon-with-rapid-prototyping-and-3d-scanning/#comments</comments>
		<pubDate>Sun, 03 Jun 2012 02:03:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Laser Scanner]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[Scanning]]></category>
		<category><![CDATA[exhibit]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[museum]]></category>
		<category><![CDATA[paleontology]]></category>
		<category><![CDATA[preservation]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=712</guid>
		<description><![CDATA[Professor Daniel Fisher has one of the rarest collections of Mastodon skeletal remains in the world. His collection was complete except for a few pieces. The University of Michigan 3D Lab worked with his team and the existing remains to scan them into the computer and apply texture to give them a realistic appearance. Using ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/06/mending-a-broken-mastodon-with-rapid-prototyping-and-3d-scanning/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Architecture Student Support with Rapid Prototyping</title>
		<link>http://um3d.dc.umich.edu/2012/06/architecture-student-support-with-rapid-prototyping/</link>
		<comments>http://um3d.dc.umich.edu/2012/06/architecture-student-support-with-rapid-prototyping/#comments</comments>
		<pubDate>Sun, 03 Jun 2012 01:19:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Printing]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[student]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=665</guid>
		<description><![CDATA[Digital fabrication allows students multiple ways to explore new designs, concepts, or presentation methods. The University of Michigan 3D Lab&#8217;s involvement with a variety of courses and dozens of students over the years has yielded some great uses of rapid prototyping and 3D scanning in the field of Architecture. Through the exploration of complex forms ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/06/architecture-student-support-with-rapid-prototyping/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VFX] Passes &#8211; 00 &#8211; Vray Setup (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/vfx-passes-00-vray-setup-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/vfx-passes-00-vray-setup-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:36:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1796</guid>
		<description><![CDATA[This tutorial covers what render passes are and how they can be created with VRay. The use of Render Elements is the same for the Scanline renderer, and Mental Ray renderer.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/vfx-passes-00-vray-setup-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VFX] Passes &#8211; 01 &#8211; Basic Setup (Composite) (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/vfx-passes-01-basic-setup-composite-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/vfx-passes-01-basic-setup-composite-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:36:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1797</guid>
		<description><![CDATA[In this tutorial we take a look at combining our passes in Autodesk&#8217;s Composite/Toxik application. This is a great introduction to the operations that are needed for each path and is recommended viewing even if After Effects is your package of choice.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/vfx-passes-01-basic-setup-composite-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VFX] Passes &#8211; 02 &#8211; Basic Setup (AfterEffects) (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/vfx-passes-02-basic-setup-aftereffects-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/vfx-passes-02-basic-setup-aftereffects-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:35:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1798</guid>
		<description><![CDATA[I this tutorial we take a quick look at building up passes in after effects using the EXtractoR effect and methods for fixing edges caused by premultiplied alpha. Basically, this is the same end result as #02 just for After Effects.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/vfx-passes-02-basic-setup-aftereffects-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VFX] Passes_03 &#8211; Alpha Fix (Composite) (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/vfx-passes_03-alpha-fix-composite-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/vfx-passes_03-alpha-fix-composite-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:35:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1799</guid>
		<description><![CDATA[In this tutorial we take a look at cleaning up the result of our passes by making sure the alpha transparency is correct as well as a few methods to use for cleaning up edges of CG elements.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/vfx-passes_03-alpha-fix-composite-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VFX] Passes_04 &#8211; Robust Setup (Composite) (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/vfx-passes_04-robust-setup-composite-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/vfx-passes_04-robust-setup-composite-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:35:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1800</guid>
		<description><![CDATA[This tutorial covers the preferred method for combining rendering passes from VRay as it avoids issues with motion blur, anti-aliasing, and other &#8220;soft&#8221; transparency effects. The tutorial also shows methods for organizing your workspace and using the Compare tool to make sure the result and original image are identical.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/vfx-passes_04-robust-setup-composite-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VFX] Painterly Effect &#8211; 00 &#8211; Setup and Overview (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/vfx-painterly-effect-00-setup-and-overview-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/vfx-painterly-effect-00-setup-and-overview-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:35:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1801</guid>
		<description><![CDATA[This tutorial shows how to setup a cool rendering effect that gives objects a softer more painterly look to them. The technique was first present at SIGGRAPH 2009 under the title of &#8220;Painting with Polygons&#8221;. This video shows how to use a similar technique with VRay and 3D Studio Max that works well with stereoscopic ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/vfx-painterly-effect-00-setup-and-overview-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[VFX] Painterly Effect &#8211; 01 &#8211; Materials and Tweaks (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/vfx-painterly-effect-01-materials-and-tweaks-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/vfx-painterly-effect-01-materials-and-tweaks-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 18:35:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Visual Effects]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1802</guid>
		<description><![CDATA[This tutorial continues with the painterly effect and shows how to apply different materials to take the concept much further adding a greater sense of style. Also, this tutorial shows how the technique can be used to make clouds.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/vfx-painterly-effect-01-materials-and-tweaks-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] 02 &#8211; Modeling 101 &#8211; Primitives, Modifiers, Booleans, Extrusion (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-02-modeling-101-primitives-modifiers-booleans-extrusion-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-02-modeling-101-primitives-modifiers-booleans-extrusion-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 14:53:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Getting Started]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1782</guid>
		<description><![CDATA[This tutorial goes over a few of the powerful modeling methods available in 3d Studio Max. First, we take a look at how primitives are created such as spheres, boxes, and doors. We then dive into modifying these simple shapes to make more complex ones followed by a look at various extrusion methods and creating ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-02-modeling-101-primitives-modifiers-booleans-extrusion-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] 03 &#8211; Modeling 101 &#8211; Shapes, Sweeps, Lofting (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-03-modeling-101-shapes-sweeps-lofting-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-03-modeling-101-shapes-sweeps-lofting-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 14:53:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Getting Started]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1775</guid>
		<description><![CDATA[This tutorial continues where #2 left off by diving into shapes/splines/etc. and how you can quickly create objects like custom mouldings, race tracks, vases, ornate table legs, etc. The tools featured here are entirely procedural allowing for easy adjustments and optimizations after they have been created.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-03-modeling-101-shapes-sweeps-lofting-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] 04 &#8211; Modeling 101 &#8211; EditPoly &amp; Graphite Modeling Tools (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-04-modeling-101-editpoly-graphite-modeling-tools-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-04-modeling-101-editpoly-graphite-modeling-tools-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 14:53:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Getting Started]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1776</guid>
		<description><![CDATA[This tutorial simply exposes the viewer to basic polygon modeling tools inside of 3D Studio Max and shows where one can get additional help for the vast number of tools related to this topic. The Graphite Modeling Toolset is also introduced briefly.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-04-modeling-101-editpoly-graphite-modeling-tools-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] 05 &#8211; Modeling 101 &#8211; Cartoon House (Use Case) (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-05-modeling-101-cartoon-house-use-case-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-05-modeling-101-cartoon-house-use-case-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 14:53:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Getting Started]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1777</guid>
		<description><![CDATA[This tutorial will walk through one possible use case for the Graphite Modeling tools and Sweep modifier. The viewer is walked through the creation of a cartoon style house showing how the tools from Modeling 101 work together.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-05-modeling-101-cartoon-house-use-case-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] 06 &#8211; Animation 101 &#8211; Keyframes and Time Configuration (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-06-animation-101-keyframes-and-time-configuration-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-06-animation-101-keyframes-and-time-configuration-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 14:53:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Getting Started]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1778</guid>
		<description><![CDATA[This session dives into the wonderful world of animation and shows how to create keyframes for object, modifiers, and materials in 3d studio max. Additional time is spent on configuring the time line so it is easier to interpret the current time as well as using the AutoKey and SetKey methods of keyframe generation.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-06-animation-101-keyframes-and-time-configuration-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] 07 &#8211; Animation 101 &#8211; Curve Editing, Physics, Constraints and Controllers (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-07-animation-101-curve-editing-physics-constraints-and-controllers-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-07-animation-101-curve-editing-physics-constraints-and-controllers-video/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 14:53:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Getting Started]]></category>
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		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1779</guid>
		<description><![CDATA[This tutorial will expose the viewer to a few higher level animation methods including the curve editor, animation via physics, procedural controllers, and path constraints.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-07-animation-101-curve-editing-physics-constraints-and-controllers-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] ArchViz &#8211; 00 &#8211; Organizing and Setup (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-archviz-00-organizing-and-setup-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-archviz-00-organizing-and-setup-video/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 13:51:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Model Cleanup & Processing]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1770</guid>
		<description><![CDATA[This series is aimed at optimizing architectural models for interactive applications but also provide tips on dealing with large scenes. The first in this series of tutorials gives an overview of what to expect from architectural models coming from outside sources. It then dives into how to clean up a file and organize it for ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-archviz-00-organizing-and-setup-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[MAX] ArchViz &#8211; 01 &#8211; Intro to Optimizing (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/max-archviz-01-intro-to-optimizing-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/max-archviz-01-intro-to-optimizing-video/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 13:50:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Model Cleanup & Processing]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1766</guid>
		<description><![CDATA[This tutorial continues the aggressive optimization of an architectural model showing how to cut triangle counts significantly and what to watch out for when modeling similar scenes. Special attention is placed on layers, optimizing procedural objects, as well as quick and efficient optimization methods for structured polygon meshes.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/max-archviz-01-intro-to-optimizing-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[3DZ] Introduction to Stereoscopic Conversion (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/3dz-introduction-to-stereoscopic-conversion-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/3dz-introduction-to-stereoscopic-conversion-video/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 03:50:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1706</guid>
		<description><![CDATA[This video kicks off the 2D to 3D conversion tutorials and discusses why one would want to convert 2D footage to stereoscopic 3D.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/3dz-introduction-to-stereoscopic-conversion-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[3DZ] Create Depth Maps &#8211; VRay (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-vray-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-vray-video/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 13:49:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1718</guid>
		<description><![CDATA[This tutorial covers one (and possibly the easiest) method for creating a depth image. We take a look at using VRay to generate a &#8220;depth pass&#8221; of our 3D scene. The concepts can be applied just about any renderer on the market.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-vray-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[3DZ] Create Depth Maps &#8211; AfterEffects (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-aftereffects-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-aftereffects-video/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 13:48:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1716</guid>
		<description><![CDATA[This tutorial goes over how to use rotoscoping in Mocha, a very powerful roto tool that comes free with After Effects CS5, to create depth footage. The resulting footage can then be used to create stereo pairs from a single camera.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-aftereffects-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[3DZ] Create Depth Maps &#8211; Photoshop (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-photoshop-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-photoshop-video/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 13:47:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1751</guid>
		<description><![CDATA[While not a favorite method, this tutorial shows how one can paint a depth map and use that to convert a photograph into stereoscopic 3d. Again, the technique shown here is a bit rushed but the process does work if you put the time into it.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/3dz-create-depth-maps-photoshop-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[3DZ] Create Stereo Pairs &#8211; Composite/Toxik (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-compositetoxik-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-compositetoxik-video/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 13:39:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1714</guid>
		<description><![CDATA[In this detailed tutorial we build up our left/right images using the depth image inside of Composite/Toxik. We also take a look at building a flexible workspace within Toxik to allow for adjusting the stereo effect including some basic expressions.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-compositetoxik-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[3DZ] Create Stereo Pairs &#8211; After Effects (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-after-effects/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-after-effects/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 13:38:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1753</guid>
		<description><![CDATA[In this detailed tutorial we build up our left/right images using the depth image inside of After Effects. We also take a look at building a flexible workspace within After Effects to allow for adjusting the stereo effect so it is comfortable but impressive at the same time.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-after-effects/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[3DZ] Create Stereo Pairs &#8211; Photoshop (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-photoshop/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-photoshop/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 13:37:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1711</guid>
		<description><![CDATA[In this detailed tutorial we build up our left/right images using the depth image inside of Photoshop. Photoshop&#8217;s method is not as flexible as After Effects or Composite but it works.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/3dz-create-stereo-pairs-photoshop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[Magics] 02 &#8211; Introduction to the Fix Wizard (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/magics-02-introduction-to-the-fix-wizard-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/magics-02-introduction-to-the-fix-wizard-video/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 13:50:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Model Cleanup & Processing]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1720</guid>
		<description><![CDATA[This video demonstrates part inspection and repair via the Fix Wizard tool using Magic by Materialise]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/magics-02-introduction-to-the-fix-wizard-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[Magics] 03 &#8211; Fix, Rescale, Refine, and Hollow (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/magics-03-fix-rescale-refine-and-hollow-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/magics-03-fix-rescale-refine-and-hollow-video/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 13:49:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Model Cleanup & Processing]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1722</guid>
		<description><![CDATA[This video demonstrates part inspection and repair via the Fix Wizard tool using Magics by Materialise. The Measure, Rescale, Refine and Smooth, and Hollow tools are also utilized.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/magics-03-fix-rescale-refine-and-hollow-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[Magics] 04 &#8211; Fixing Overlaps, Triangle Reduction, and Hollowing a Model (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/magics-04-fixing-overlaps-triangle-reduction-and-hollowing-a-model-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/magics-04-fixing-overlaps-triangle-reduction-and-hollowing-a-model-video/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 13:48:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Model Cleanup & Processing]]></category>
		<category><![CDATA[how-to]]></category>
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		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1724</guid>
		<description><![CDATA[This video demonstrates part inspection and repair via the Fix Wizard tool using Magic by Materialise. The Triangle Reduction, Planar Hole Fill and Hollow tools are utilized and overlapping triangles are manually removed.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/magics-04-fixing-overlaps-triangle-reduction-and-hollowing-a-model-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[S3D] Converting Aspect Ratio Basics (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/s3d-converting-aspect-ratio-basics-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/s3d-converting-aspect-ratio-basics-video/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 13:13:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1730</guid>
		<description><![CDATA[This tutorial is part of the &#8220;stereoscopic basics&#8221; series and shows how to take existing stereo pairs and convert them to another aspect ratio. For example, if you have stereo pairs in 4:3 aspect ratio but would like to display them on a wide format stereo screen. Additionally, we look at building an After Effects ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/s3d-converting-aspect-ratio-basics-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[S3D] Converting Aspect Ratios (16:9 to 4:3) (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/s3d-converting-aspect-ratios-169-to-43-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/s3d-converting-aspect-ratios-169-to-43-video/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 13:12:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1728</guid>
		<description><![CDATA[This tutorial goes over converting 16:9 stereo pairs into compatible 4:3 stereo pairs or anaglyph. The pipeline and methods can easily be used to convert additional footage and tweak existing stereo effects.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/s3d-converting-aspect-ratios-169-to-43-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>[S3D] Adjusting Offsets of Stereo Footage (video)</title>
		<link>http://um3d.dc.umich.edu/2012/01/s3d-adjusting-offsets-of-stereo-footage-video/</link>
		<comments>http://um3d.dc.umich.edu/2012/01/s3d-adjusting-offsets-of-stereo-footage-video/#comments</comments>
		<pubDate>Sun, 01 Jan 2012 13:11:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1726</guid>
		<description><![CDATA[This video goes over how one can adjust the stereo offsets of footage in After Effects after it has been shot using the two camera system. The method can&#8217;t work miracles but can help make some scenes more comfortable to view.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2012/01/s3d-adjusting-offsets-of-stereo-footage-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chapter: Virtual Reality as a Surrogate Sensory Environment</title>
		<link>http://um3d.dc.umich.edu/2011/11/virtual-reality-as-a-surrogate-sensory-environment/</link>
		<comments>http://um3d.dc.umich.edu/2011/11/virtual-reality-as-a-surrogate-sensory-environment/#comments</comments>
		<pubDate>Sat, 19 Nov 2011 01:24:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[MIDEN]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[faculty]]></category>
		<category><![CDATA[immersive]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[virtual presence]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/?p=3827</guid>
		<description><![CDATA[Theodore W. Hall, Mojtaba Navvab, Eric Maslowski, and Sean Petty have authored an invited chapter, &#8220;Virtual Reality as a Surrogate Sensory Environment,&#8221; for the book, Advances in Robotics and Virtual Reality (Chapter 11, p. 251-273). The chapter summarizes lessons learned from past and current simulation projects in the MIDEN as well as analysis of its ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/11/virtual-reality-as-a-surrogate-sensory-environment/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Digital Preservation &#8211; Photofly Experiments (Video)</title>
		<link>http://um3d.dc.umich.edu/2011/07/digital-preservation-photofly-experiments-video/</link>
		<comments>http://um3d.dc.umich.edu/2011/07/digital-preservation-photofly-experiments-video/#comments</comments>
		<pubDate>Sun, 31 Jul 2011 16:35:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Photogrammetry]]></category>
		<category><![CDATA[Scanning]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1521</guid>
		<description><![CDATA[A series of experiments done with photofly. Each object was photographed multiple times from all angles. These photos were fed into Photofly software which generated the 3d geometry. All models here were untouched and represent exactly what Photofly returned. We are working on a pipeline and &#8220;best&#8221; practices to augment what Autodesk provides since lighting, ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/07/digital-preservation-photofly-experiments-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Digital Preservation &#8211; Photofly Overview (Video)</title>
		<link>http://um3d.dc.umich.edu/2011/07/digital-preservation-photofly-overview-video/</link>
		<comments>http://um3d.dc.umich.edu/2011/07/digital-preservation-photofly-overview-video/#comments</comments>
		<pubDate>Sun, 31 Jul 2011 16:31:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Scanning]]></category>
		<category><![CDATA[Photogrammetry]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1519</guid>
		<description><![CDATA[This video is a quick demonstration of using Autodesk Photofly for digital preservation of aging objects. We are working on a complete pipeline and series of tutorials for Photofly as we learn what lighting, cameras, angles, etc. work best. Once this pipeline is complete the digital preservation of objects becomes a standard pipeline anyone can ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/07/digital-preservation-photofly-overview-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pisidian Antioch</title>
		<link>http://um3d.dc.umich.edu/2011/06/pisidian-antioch/</link>
		<comments>http://um3d.dc.umich.edu/2011/06/pisidian-antioch/#comments</comments>
		<pubDate>Fri, 03 Jun 2011 03:07:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[Rapid Prototyping]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=717</guid>
		<description><![CDATA[From January 13 to February 24, 2006 at the Duderstadt center on the University of Michigan north campus, the Kelsey Museum mounted an exhibition on the Roman site of Antioch of Pisidia in Asia Minor (Turkey)—a Hellenistic city refounded by Augustus in 25 BC as a Roman colony. Located along a strategic overland artery between ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/06/pisidian-antioch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EEG Navigation in Virtual Reality (Emotiv)</title>
		<link>http://um3d.dc.umich.edu/2011/04/emotiv-epoc-navigation-in-virtual-reality/</link>
		<comments>http://um3d.dc.umich.edu/2011/04/emotiv-epoc-navigation-in-virtual-reality/#comments</comments>
		<pubDate>Sat, 09 Apr 2011 16:21:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Advanced Visualization]]></category>
		<category><![CDATA[EEG]]></category>
		<category><![CDATA[Natural User Interface]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=536</guid>
		<description><![CDATA[After learning the EPOC hardware and getting a better understanding of it&#8217;s limitations we then brought what we learned into the MIDEN to see how a fully immersive, virtual reality experience influenced the EEG signals we were receiving. Once again we found ourselves using explicit motions such as smiling, raising eyebrows, etc. This gave us ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/04/emotiv-epoc-navigation-in-virtual-reality/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Motion Capture &#8211; Movement Study &#8211; 01 (Video)</title>
		<link>http://um3d.dc.umich.edu/2011/03/motion-capture-movement-study-01-video/</link>
		<comments>http://um3d.dc.umich.edu/2011/03/motion-capture-movement-study-01-video/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 18:09:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Motion Capture]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1613</guid>
		<description><![CDATA[A variety of movement studies done with the motion capture system in the video studio. Included are: hack sack, fencing, martial arts, and dancing.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/03/motion-capture-movement-study-01-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EEG Navigation Tests (Emotiv)</title>
		<link>http://um3d.dc.umich.edu/2011/03/emotiv-epoc-eeg-navigation-tests/</link>
		<comments>http://um3d.dc.umich.edu/2011/03/emotiv-epoc-eeg-navigation-tests/#comments</comments>
		<pubDate>Tue, 15 Mar 2011 16:12:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[EEG]]></category>
		<category><![CDATA[Natural User Interface]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=533</guid>
		<description><![CDATA[Devices that read a person&#8217;s brain (EEG) waves have always been very expensive. Emotiv came out with one for the masses and an SDK to let those with interest to build programs around it. Driven by student&#8217;s interest in the Emotiv EPOC, the UM3D Lab purchased a kit with Design Lab 1 who purchased 3 kits of their ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/03/emotiv-epoc-eeg-navigation-tests/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Be a Good Doctor or a Bad One with BackQuack &#8211; Overview (Video)</title>
		<link>http://um3d.dc.umich.edu/2011/03/backquack-overview-video/</link>
		<comments>http://um3d.dc.umich.edu/2011/03/backquack-overview-video/#comments</comments>
		<pubDate>Fri, 11 Mar 2011 18:34:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Mobile Development]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1457</guid>
		<description><![CDATA[Ever have back pain? Ever want to be a good or evil doctor? This is your chance. This project done through funding by CHRT aims to expose many of the myths about back pain and to educate general practitioners on best practices. Players can choose to join a &#8220;good&#8221; clinic or an &#8220;evil&#8221; clinic. Their ...]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/03/backquack-overview-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Motion Capture &#8211; Experiments 02 (Video)</title>
		<link>http://um3d.dc.umich.edu/2011/02/motion-capture-experiments-02-video/</link>
		<comments>http://um3d.dc.umich.edu/2011/02/motion-capture-experiments-02-video/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 18:40:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Motion Capture]]></category>

		<guid isPermaLink="false">http://um3d.dc.umich.edu/cms/?p=1635</guid>
		<description><![CDATA[This video shows a few motion capture experiments that were done in the 3D Lab. Including: 3 people simultaneously, hand capturing a pianist, fast moving objects, etc.]]></description>
		<wfw:commentRss>http://um3d.dc.umich.edu/2011/02/motion-capture-experiments-02-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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